How AI terrain generation works under the hood
From prompt to heightmap: the LLM, the noise stack, slope-aware materials, and why we still ship plain procedural noise instead of a giant generative model.
What sculpting in Roblox Studio actually costs you
We surveyed 40 indie Roblox studios. Manual terrain ate an average of 22% of pre-launch dev time. Here's the breakdown — and what it kills besides hours.