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HOW-TO · ~5 MINUTES

How to generate Roblox terrain from a text prompt

Five steps from installing the plugin to watching the terrain appear inside your Roblox Studio project. No sculpting, no node graphs, no manual material painting, no file to import.

Install plugin → paste API token → write a prompt → pick a size → click Generate. About 2 minutes later the terrain is in your Studio project hierarchy, ready to walk on.

Before you start

You need a Roblox Studio install (free), a Terrainio account, and an API token. The terrain is written directly into your Studio project by the Terrainio plugin — there is no file to download or import.

The five steps

Install the Terrainio plugin

Open the Roblox creator marketplace and install the free Terrainio plugin. It appears in the Plugins tab of Roblox Studio. One-time setup — every Studio session afterwards already has it.

Activate it with your API token

Click the Terrainio icon in the Plugins toolbar. Paste your API token (starts with tg_live_) into the API Token field and hit Save. You only do this once per Studio install — every project you open afterwards is ready to generate.

Write a clear terrain prompt

Describe the terrain in plain English. Lead with the biome, name 1–2 distinguishing features, and end with mood or era if it matters. Concrete nouns beat adjectives.

$terrain "volcanic island with lava rivers and jungle cliffs"
$terrain "snowy mountain pass with a frozen river"
$terrain "desert canyon, mesas, dry riverbed at the bottom"

Pick a size

Choose a tile size (256, 512, or 1024 studs square). The bigger the map, the longer the generation — pick the smallest that fits your gameplay.

  • 256² studs — small obby, single arena.
  • 512² studs — survival zone, exploration map.
  • 1024² studs — open-world chunk.

Click Generate — terrain appears in Studio

Hit Generate and wait about 2 minutes. When the model is done, the terrain is added directly to your Studio project hierarchy as real Roblox terrain voxels — Grass, Rock, Sand, Snow, Water — with materials and water bodies already assigned. No file to download, no .rbxm to drag in, no import dialog. Walk on it; polish hero spots with the built-in Terrain Editor brushes if you want; or re-prompt to iterate.

Prompt tips that materially change output

FAQ for this guide

What's the best prompt format?
Lead with biome (volcanic island, snowy mountain pass), add 1–2 distinguishing features (lava rivers, jungle cliffs), end with mood or era if relevant. Avoid stacking adjectives — concrete nouns parse better.
How long does generation take?
About 2 minutes for most prompts. Larger or higher-resolution maps can take a little longer. When generation finishes the terrain is already in your Studio project — there is no separate import step.
Do I need to import a .rbxm or a heightmap?
No. The Terrainio plugin writes terrain directly into your project hierarchy as real Roblox terrain voxels. There is no .rbxm file to drag in and no heightmap to import.
What if the result is close but not quite right?
Two paths: re-prompt with adjustments (faster), or tweak the generated terrain with Roblox Studio's built-in Terrain Editor brushes (more precise). Most teams use both.

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